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More Joints

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The final type of joint that we will cover is the sliding joint. The process of creating one using the regular Joint tool is fairly simple, as you can follow the same process as the revolute joint. However, there is less control over the direction of the slider, which can be infuriating at times.
Again, the process is fairly similar to the revolute joint when you use the as-built joint tool, but you will get more control over the direction of the slider. (As you can see, I was able to make the joint move in another direction)
Overall, I would recommend that you use the as-built tool when making slider joints, as it makes the process much easier.
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The motion link tool allows you to link the movements of multiple joints, and is most commonly used with revolute joints and gears. Here is the sidebar menu for linking two revolute joints:
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You can select as many joints as you want by shift-clicking on them, but the most common situation is two. The "Angle" value actually controls the "gear ratio" of the joints, or how fast one rotates relative to another. A higher angle value means that a joint will rotate more in a given period of time. The reverse function allows you to reverse the direction of one of the joints.

You now have everything you need to finish up the rest of the challenges!

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